Okay, so I have no idea what's been suggested before so don't rail me if I say something that's been said before and rejected/accepted/whatever:
- Non Combat Skills:
Firstly, some of them just don't work. Fishing, for example. I'm not sure if it works for some people, but there is definitely a problem with it. Namely, I've been at it for 10 minutes and only have level 7. Also, I've only caught one shrimp. Not only that, but your character dips into the water three times and stops. This is worse than the real game. In the real game, you keep fishing until your inventory is full. This needs to be fixed, and fast.
- Minigame Teleports:
This is pretty self-explanatory. Some minigames - like barrows - don't have a unique teleport. The scroll menue with other teleports seems to have plenty of space to add more stuff. Why don't we just add in a teleport for each specific mini-game that doesn't already have one?
- Shops:
Not enough of them. We have a small section of shops... and that's it. Can we have some that sell specific skilling materials? Use the spaces for guilds too, like adding a shop that sells fishing materials like bait, or shops in the crafting guild that sell gems. Stuff like that.
- Bosses:
Why not? Let's add all of them. Bwahaha. From the corporeal beast, all the way to the giant mole. Even Bork. ^_^
- Combat:
Some of this stuff just needs to be redone. I mean, in real Rs... at 50 defense... you could attack a level 20 monster with no armor on... and take 0 damage. On here, I have 80 while wearing rune, and a banshee is kicking my ass (level 26) something is wrong here. Seriously.
That's all I have for now, as I keep playing and discovering new things, I'll be sure to edit and add in more. Thanks!